50 Quick-Play Reasoning & Problem-Solving Games Paul F. Johnson, Karen Stontz

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Description

Ages: 6-12
Grades: 1-7

Target a broad brush of reasoning skills with games that are easy to set up and play. Give your students fun, positive ways to practice problem-solving skills with others.

Fifty games in one big book gives you lots of teaching options:

  • reinforce a variety of different skills
  • games at two difficulty levels for each skill
  • use the games for therapy, learning centers, and take-home activities
  • goal-driven stimuli for two to three players
  • many of the game boards can be customized with your own stimulus items

Teach 24 problem-solving skills:

  • Patterning
  • Identifying Facts & Opinions
  • Comparing and Contrasting
  • Stating Facts & Opinions
  • Describing
  • Absurdities
  • Sequencing
  • Analogies
  • Categorizing
  • Giving Reasons
  • Categorical Exclusion
  • Debating
  • Identifying True/False Statements
  • Cause & Effect
  • Answering Wh- Questions
  • Using Logic
  • Asking Questions
  • Identifying Problems
  • Idioms
  • Brainstorming Solutions
  • Predicting
  • Identifying Resources
  • Drawing Conclusions
  • Evaluating Solutions

Distribute the games as printed, or color and laminate them for future use. You will need different colored game tokens; dice; coins; crayons, markers, or colored pencils; paper; scissors; glue sticks; game chips; and a timer to play some of the games.

184 pages • 8.5 x 11 • softcover • ©2010